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简介
Nassia Inglessis是伦敦和雅典的艺术家、工程师和设计师。她创立了INI工作室,将严谨的设计和科学研究与公众参与的沉浸式和体验式装置相结合。
对她来说,增强现实是一种物质;一种增强的物质性,旨在满足我们对转型的需求。这是一种转化能力,我们在自然中与之相似,并沉迷于不断更新的数字领域,但在我们的物理创造的“静态”架构中,我们仍然缺失这种能力。
她的工作室INI过去的工作包括竖立一个17米长的柔性墙,由回收塑料和弹簧钢组成,在人类的存在和命令下解构,在不服从中,首先在伦敦的心脏地带萨默塞特宫展出,继续它的旅程到印度,中东和全球,挑战各国物理和文化建筑中的静态结构;在维多利亚和阿尔伯特博物馆,V&A -伦敦,通过采用自动化和手动气动操纵熔融玻璃,通过光焦散变换空间,制作材料透镜,并在建筑尺度上设计动态物理扩音器,将钢铁,混凝土,橡胶和玻璃的城市环境转化为可延展的天棚。天篷可以为每个人创造一个独特的空间,通过纽约市广阔的景观放大和共鸣他们的印记。
通过以人为中心的方法,Nassia在认知的背景下探索物质,以激发新的感知、体验和行为原型。她的研究通过INI工作室的互动装置作品表现出来,这些作品作为现场实验和直接挑衅的替代平台,作为持续的人类反馈研究循环的一部分。这种做法符合Nassia的信念,即设计的一个关键目的是将科学和实证研究置于背景中,从而挑战预定义的理想,激发新的视角和行为原型,使自然、人类和他们的创造能够协同“碰撞”。
她的出发点从来不是材料、形式或技术,而是一种认知体验或互动。她的动机是在物理领域创造新的感知的可能性,通过我们的感官的全部调色板来体验。通过数字和计算工具探索材料和结构的特性和极限,已成为她的过程和工作室项目的关键组成部分。但在她完全由人类驱动的创作中,没有最终或明确的形式,Nassia工作的驱动力是理解人们如何进一步扩展她项目的限制和边界,有时以完全意想不到的方式。
Nassia Inglessis, is an Artist, Engineer and Designer based in London and Athens. She founded Studio INI as an experimental practice that couples rigorous design and scientific research with public engagement in immersive and experiential installations.
To her, augmented reality is a material one;an augmented materiality that seeks to address our need for transformation. A capacity to transform that we are akin to in nature and addicted to in our updatable digital realm, but that we are yet still missing in the ‘static’ architecture of our physical creations.
The past body of work of her practice, Studio INI, has included erecting a 17m long flexing wall of recycled plastic and spring steel that deconstructs upon the human’s presence and command in Disobedience - first exhibited in the heart of London, Somerset House, continuing its journey to India, the Middle East and across the globe to challenge the static constructs in both physical and cultural architecture across nations; crafting material lenses by co-opting automated with hand-driven pneumatic manipulations of molten glass to transform space via light caustics in the Victoria and Albert Museum, V&A - London and designing dynamic physical megaphones at architectural scale that can convert an urban environment of steel, concrete, rubber, and glass into a malleable canopy. A canopy that transforms to create a space unique to each individual amplifying and resonating their imprint through the vastness of New York City’s landscape.
With a human centric approach, Nassia explores matter in the context of cognition to provoke new perceptions, experiences and prototypes of behaviour. Her research manifests through Studio INI’s interactive installation pieces that act as an alternative platform of live experimentation and direct provocation, as part of a continuous human feedback loop of study. This practice is in line with Nassia’s belief that a crucial purpose of design is to contextualise scientific and empirical research so as to challenge predefined ideals and inspire new perspectives and prototypes of behaviour where nature, humans and their creations can ‘collide’ in synergy.
Her starting point is never a material, a form or technique, but instead a cognitive experience or interaction. She is motivated by the possibility of creating novel perceptions within the physical realm as experienced through the full palette of our senses. Exploring the properties and stretching the limits of materials and structures through digital and computational tools, has become a key component in her process and the studio’s projects. But in her entirely human -actuated creations, that have no final or definite form, the driving force of Nassia’s work is understanding how people can stretch the limits and boundaries of her projects even further, sometimes in completely unexpected ways.
对她来说,增强现实是一种物质;一种增强的物质性,旨在满足我们对转型的需求。这是一种转化能力,我们在自然中与之相似,并沉迷于不断更新的数字领域,但在我们的物理创造的“静态”架构中,我们仍然缺失这种能力。
她的工作室INI过去的工作包括竖立一个17米长的柔性墙,由回收塑料和弹簧钢组成,在人类的存在和命令下解构,在不服从中,首先在伦敦的心脏地带萨默塞特宫展出,继续它的旅程到印度,中东和全球,挑战各国物理和文化建筑中的静态结构;在维多利亚和阿尔伯特博物馆,V&A -伦敦,通过采用自动化和手动气动操纵熔融玻璃,通过光焦散变换空间,制作材料透镜,并在建筑尺度上设计动态物理扩音器,将钢铁,混凝土,橡胶和玻璃的城市环境转化为可延展的天棚。天篷可以为每个人创造一个独特的空间,通过纽约市广阔的景观放大和共鸣他们的印记。
通过以人为中心的方法,Nassia在认知的背景下探索物质,以激发新的感知、体验和行为原型。她的研究通过INI工作室的互动装置作品表现出来,这些作品作为现场实验和直接挑衅的替代平台,作为持续的人类反馈研究循环的一部分。这种做法符合Nassia的信念,即设计的一个关键目的是将科学和实证研究置于背景中,从而挑战预定义的理想,激发新的视角和行为原型,使自然、人类和他们的创造能够协同“碰撞”。
她的出发点从来不是材料、形式或技术,而是一种认知体验或互动。她的动机是在物理领域创造新的感知的可能性,通过我们的感官的全部调色板来体验。通过数字和计算工具探索材料和结构的特性和极限,已成为她的过程和工作室项目的关键组成部分。但在她完全由人类驱动的创作中,没有最终或明确的形式,Nassia工作的驱动力是理解人们如何进一步扩展她项目的限制和边界,有时以完全意想不到的方式。
Nassia Inglessis, is an Artist, Engineer and Designer based in London and Athens. She founded Studio INI as an experimental practice that couples rigorous design and scientific research with public engagement in immersive and experiential installations.
To her, augmented reality is a material one;an augmented materiality that seeks to address our need for transformation. A capacity to transform that we are akin to in nature and addicted to in our updatable digital realm, but that we are yet still missing in the ‘static’ architecture of our physical creations.
The past body of work of her practice, Studio INI, has included erecting a 17m long flexing wall of recycled plastic and spring steel that deconstructs upon the human’s presence and command in Disobedience - first exhibited in the heart of London, Somerset House, continuing its journey to India, the Middle East and across the globe to challenge the static constructs in both physical and cultural architecture across nations; crafting material lenses by co-opting automated with hand-driven pneumatic manipulations of molten glass to transform space via light caustics in the Victoria and Albert Museum, V&A - London and designing dynamic physical megaphones at architectural scale that can convert an urban environment of steel, concrete, rubber, and glass into a malleable canopy. A canopy that transforms to create a space unique to each individual amplifying and resonating their imprint through the vastness of New York City’s landscape.
With a human centric approach, Nassia explores matter in the context of cognition to provoke new perceptions, experiences and prototypes of behaviour. Her research manifests through Studio INI’s interactive installation pieces that act as an alternative platform of live experimentation and direct provocation, as part of a continuous human feedback loop of study. This practice is in line with Nassia’s belief that a crucial purpose of design is to contextualise scientific and empirical research so as to challenge predefined ideals and inspire new perspectives and prototypes of behaviour where nature, humans and their creations can ‘collide’ in synergy.
Her starting point is never a material, a form or technique, but instead a cognitive experience or interaction. She is motivated by the possibility of creating novel perceptions within the physical realm as experienced through the full palette of our senses. Exploring the properties and stretching the limits of materials and structures through digital and computational tools, has become a key component in her process and the studio’s projects. But in her entirely human -actuated creations, that have no final or definite form, the driving force of Nassia’s work is understanding how people can stretch the limits and boundaries of her projects even further, sometimes in completely unexpected ways.
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