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交互式增强现实投影《YOU AND WE》
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Scott Snibbe
2024-06-17

投影装置《DEEPWALLS》:电影记忆的虚拟橱柜
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Scott Snibbe
2024-06-14

大型视频装置《TRANSIT》:一个松散的叙事
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Scott Snibbe
2024-06-13

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简介
Scott Snibbe是一位开创性的互动艺术家和增强现实企业家,也是冥想播客《怀疑者的启蒙之路》的主持人。他创立了几家创新技术公司,包括社交音乐视频创业公司Eyegroove,该公司被Facebook收购以将其AR效果技术整合到Instagram、WhatsApp和Messenger中。Snibbe制作了几款畅销的移动应用程序,包括世界上第一个“应用专辑”Bjork: Biophilia。
Snibbe的职业生涯始于成为After Effects(被Adobe收购)的早期开发者之一,并在Paul Allen的Interval Research Corporation担任研究员多年,从事互动音乐和视频、计算机视觉和触觉方面的工作。
Snibbe的互动艺术和增强现实装置已被纳入音乐会巡演、博物馆和机场;他曾与包括Bjork、Philip Glass、Beck和James Cameron在内的音乐家和电影制片人合作。他的作品被收藏在纽约现代艺术博物馆(MoMA)、惠特尼美国艺术博物馆等机构。
Snibbe拥有超过30项专利,并获得了Webby奖和Ars Electronica奖,以及来自国家科学基金会、福特基金会、国家艺术基金会和洛克菲勒基金会的资助。他曾担任未来研究所和圣丹斯学院的顾问;并在加州大学伯克利分校、纽约大学库朗数学研究所、旧金山艺术学院和加州艺术学院担任教学和研究职位。在过去的十年里,他自愿担任冥想导师。
艺术家的声明
我工作的目的是为人们的生活带来意义和快乐。我的作品经常是互动的,要求观众与包括移动设备、数字投影和机电雕塑在内的各种媒体进行身体接触。通过使用互动性,我希望促进对世界相互依存的理解;打破我们每个人或任何现象独立存在于现实之外的幻觉。
人类通常认为自己是与环境和其他人分离开来的具体存在体。然而,当我们检查大多数人认为“我”的对象——身体时,我们发现它完全由非自我元素组成:皮肤、细胞、父母的基因、食物、水、起源于古代恒星爆炸的原子,而这些据我们目前所知,都是由纯能量构成的。此外,我们身体的各个部分通过饮食、呼吸、免疫和遗传学不断与环境和他人的身体交换。同样,人类思想的内容也是依赖的:语言、思想、记忆和偏好仅从我们与他人的互动中产生。即使独处,我们一生互动的印记也推动着我们的思想和记忆。这样的相互依存观点长期以来一直是佛教哲学的核心,并且最近得到了神经科学家、社会心理学家以及涌现、混沌和复杂性理论哲学家的广泛验证。
Scott Snibbe, a pioneering interactive artist and augmented reality entrepreneur, is the host of the meditation podcast A Skeptic’s Path to Enlightenment. He has founded several creative technology companies including the social music video startup Eyegroove, acquired by Facebook to integrate its AR effect technology into Instagram, WhatsApp, and Messenger. Snibbe has produced several bestselling mobile apps, including the worlds first “app album” Björk: Biophilia.
Snibbe began his career as one of the early developers of After Effects (acquired by Adobe), and spent several years as a researcher at Paul Allen’s Interval Research Corporation working on interactive music and video, computer vision, and haptics.
Snibbe’s interactive art and augmented reality installations have been incorporated into concert tours, museums, and airports; and he has collaborated with musicians and filmmakers including Björk, Philip Glass, Beck, and James Cameron. His work can be found in the collections of New York MoMA, the Whitney Museum of American Art, and other institutions.
Snibbe holds over thirty patents, and has received the Webby and Ars Electronica awards, and grants from the National Science Foundation, the Ford Foundation, the National Endowment for the Arts, and the Rockefeller Foundation. He has served as an advisor to The Institute for the Future and The Sundance Institute; and held teaching and research positions at UC Berkeley, NYU’s Courant Institute of Mathematics, San Francisco Art Institute, and California Institute for the Arts. For the past decade he has volunteered as a meditation instructor.
ARTISTS STATEMENT
The purpose of my work is to bring meaning and joy to people’s lives. My work is frequently interactive, requiring viewers to physically engage with diverse media that include mobile devices, digital projections, and electromechanical sculpture. By using interactivity, I hope to promote an understanding of the world as interdependent; destroying the illusion that each of us, or any phenomenon, exists in isolation from the rest of reality.
Humans often think of themselves as embodied beings acting separately from their environment and other people. However, when we examine the object most of us take to be “me”—the body—we find it composed entirely of non-self elements: skin, cells, our parents’ genes, food, water, atoms originating from ancient stellar explosions, and these, as far as we know today, made up of pure energy. Furthermore, our bodies’ parts are in constant exchange with our environment and with others’ bodies through eating, respiration, immunology, and genetics. Similarly, the contents of our human minds are dependent: language, thoughts, memories, and preferences only emerge from our interactions with others. Even while alone, the imprints of our lifetime’s interactions propel our thoughts and memories. Such a view of interdependence has long been central to Buddhist philosophy, and has recently gained widespread validation from neuroscientists, social psychologists, and philosophers of emergence, chaos, and complexity theories.
Snibbe的职业生涯始于成为After Effects(被Adobe收购)的早期开发者之一,并在Paul Allen的Interval Research Corporation担任研究员多年,从事互动音乐和视频、计算机视觉和触觉方面的工作。
Snibbe的互动艺术和增强现实装置已被纳入音乐会巡演、博物馆和机场;他曾与包括Bjork、Philip Glass、Beck和James Cameron在内的音乐家和电影制片人合作。他的作品被收藏在纽约现代艺术博物馆(MoMA)、惠特尼美国艺术博物馆等机构。
Snibbe拥有超过30项专利,并获得了Webby奖和Ars Electronica奖,以及来自国家科学基金会、福特基金会、国家艺术基金会和洛克菲勒基金会的资助。他曾担任未来研究所和圣丹斯学院的顾问;并在加州大学伯克利分校、纽约大学库朗数学研究所、旧金山艺术学院和加州艺术学院担任教学和研究职位。在过去的十年里,他自愿担任冥想导师。
艺术家的声明
我工作的目的是为人们的生活带来意义和快乐。我的作品经常是互动的,要求观众与包括移动设备、数字投影和机电雕塑在内的各种媒体进行身体接触。通过使用互动性,我希望促进对世界相互依存的理解;打破我们每个人或任何现象独立存在于现实之外的幻觉。
人类通常认为自己是与环境和其他人分离开来的具体存在体。然而,当我们检查大多数人认为“我”的对象——身体时,我们发现它完全由非自我元素组成:皮肤、细胞、父母的基因、食物、水、起源于古代恒星爆炸的原子,而这些据我们目前所知,都是由纯能量构成的。此外,我们身体的各个部分通过饮食、呼吸、免疫和遗传学不断与环境和他人的身体交换。同样,人类思想的内容也是依赖的:语言、思想、记忆和偏好仅从我们与他人的互动中产生。即使独处,我们一生互动的印记也推动着我们的思想和记忆。这样的相互依存观点长期以来一直是佛教哲学的核心,并且最近得到了神经科学家、社会心理学家以及涌现、混沌和复杂性理论哲学家的广泛验证。
Scott Snibbe, a pioneering interactive artist and augmented reality entrepreneur, is the host of the meditation podcast A Skeptic’s Path to Enlightenment. He has founded several creative technology companies including the social music video startup Eyegroove, acquired by Facebook to integrate its AR effect technology into Instagram, WhatsApp, and Messenger. Snibbe has produced several bestselling mobile apps, including the worlds first “app album” Björk: Biophilia.
Snibbe began his career as one of the early developers of After Effects (acquired by Adobe), and spent several years as a researcher at Paul Allen’s Interval Research Corporation working on interactive music and video, computer vision, and haptics.
Snibbe’s interactive art and augmented reality installations have been incorporated into concert tours, museums, and airports; and he has collaborated with musicians and filmmakers including Björk, Philip Glass, Beck, and James Cameron. His work can be found in the collections of New York MoMA, the Whitney Museum of American Art, and other institutions.
Snibbe holds over thirty patents, and has received the Webby and Ars Electronica awards, and grants from the National Science Foundation, the Ford Foundation, the National Endowment for the Arts, and the Rockefeller Foundation. He has served as an advisor to The Institute for the Future and The Sundance Institute; and held teaching and research positions at UC Berkeley, NYU’s Courant Institute of Mathematics, San Francisco Art Institute, and California Institute for the Arts. For the past decade he has volunteered as a meditation instructor.
ARTISTS STATEMENT
The purpose of my work is to bring meaning and joy to people’s lives. My work is frequently interactive, requiring viewers to physically engage with diverse media that include mobile devices, digital projections, and electromechanical sculpture. By using interactivity, I hope to promote an understanding of the world as interdependent; destroying the illusion that each of us, or any phenomenon, exists in isolation from the rest of reality.
Humans often think of themselves as embodied beings acting separately from their environment and other people. However, when we examine the object most of us take to be “me”—the body—we find it composed entirely of non-self elements: skin, cells, our parents’ genes, food, water, atoms originating from ancient stellar explosions, and these, as far as we know today, made up of pure energy. Furthermore, our bodies’ parts are in constant exchange with our environment and with others’ bodies through eating, respiration, immunology, and genetics. Similarly, the contents of our human minds are dependent: language, thoughts, memories, and preferences only emerge from our interactions with others. Even while alone, the imprints of our lifetime’s interactions propel our thoughts and memories. Such a view of interdependence has long been central to Buddhist philosophy, and has recently gained widespread validation from neuroscientists, social psychologists, and philosophers of emergence, chaos, and complexity theories.
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